Jul 23, 2010, 08:19 PM // 20:19
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#1
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Desert Nomad
Join Date: Sep 2007
Location: Minnesota
Guild: [TAS]
Profession: R/
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ArenaNet Blog | Passing the Torch: Designer John Stumme Joins Live Team
I don't quite know why it was posted over on GW2Guru and not here. Since it's more GW1ish then GW2, here you go:
http://www.arena.net/blog/passing-th...oins-live-team
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Jul 23, 2010, 08:29 PM // 20:29
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#2
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Wilds Pathfinder
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Nice find, can't wait to see what they have plained!
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Jul 23, 2010, 08:41 PM // 20:41
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#3
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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So, we lost one person from the live team and another person already on the live team got promoted? Isn't that bad?
Quote:
Originally Posted by John Stumme
post
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tl;dr
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Jul 23, 2010, 08:47 PM // 20:47
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#4
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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*Wishes I get passed the torch*
We will expect great things from you John! So, does this mean I can give my list of quest, dungeons, weapons, armor, foes, areas, lore, PvP Arena's, contest ideas to Eric Flannum or no?
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Jul 23, 2010, 08:48 PM // 20:48
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#5
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Desert Nomad
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Thanks for posting, the news seem to always get in the wrong place first.
Quote:
Originally Posted by Ugh
So, we lost one person from the live team and another person already on the live team got promoted? Isn't that bad?
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That's what I thought as well
This is bad indeed, although John Stumme wrote they'll be adding a lot of new storylines atc for gw1 I don't see how they could do it effectively if they're already having trouble with it since the live team became so small.
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Jul 23, 2010, 09:03 PM // 21:03
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#6
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Frost Gate Guardian
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Quote:
Originally Posted by Ugh
So, we lost one person from the live team and another person already on the live team got promoted? Isn't that bad?
tl;dr
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Actually reading that would have helped - John was not part of the Live Team, so it is not getting smaller.
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Jul 23, 2010, 09:07 PM // 21:07
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#7
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Desert Nomad
Join Date: Aug 2008
Guild: Fuzzy Physics Institute
Profession: E/
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Quote:
Since then, I’ve contributed other content, such as “Deactivating R.O.X.,” while continuing to work on Guild Wars 2. Now that I’m moving over to lead the Live Team,
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Doesn't sound like a vertical promotion within the Live Team to me. He was working on GW2 with part-time contributions to GW1, so he's familiar with both. [Edit: Ninja'd by Martin]
I like the hint that we will be learning more about events in Cantha and Elona as GW:B continues.
Linsey has certainly brought a lot of great content to the game in the couple of years I've been playing, and she'll be missed. Best of luck in the new position!
It sounds like we won't be losing on the deal, though. Welcome, John!
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Jul 23, 2010, 09:17 PM // 21:17
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#8
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Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Quote:
Originally Posted by Martin Kerstein
Actually reading that would have helped - John was not part of the Live Team, so it is not getting smaller.
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Actually, he only needed to read the title to learn that. Oh, well.
On Topic - Congratulations to both of you. I hope that Linsey enjoys her new position. And, John, welcome to a new life with no time off and constant complaints from your "fans" and supporters. I can't wait to see what new content will evolve.
__________________
That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also)
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Jul 23, 2010, 09:35 PM // 21:35
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#9
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Guest
Join Date: Jul 2005
Profession: Me/
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Hmmm..Wonder why Linsey's new promotion is so secretitive. I guess she's being put back on Guild Wars 2. (I really really really really really hope so.)
Good luck to John for trying to manage the live team. I dont imagine this will be a very easy transition.
Last edited by Scarlett Romanov; Jul 23, 2010 at 09:37 PM // 21:37..
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Jul 23, 2010, 09:39 PM // 21:39
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#10
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Banned
Join Date: Oct 2007
Guild: N/A
Profession: D/W
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Hopefully John can bring balance to all arenas in PvP, not just GvG. =P Random and Codex Arenas comes into mind.
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Jul 23, 2010, 10:18 PM // 22:18
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#11
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Ugh
So, we lost one person from the live team and another person already on the live team got promoted? Isn't that bad?
Quote:
Originally Posted by John Stumme
post
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tl;dr
Quote:
Originally Posted by Martin Kerstein
Actually reading that would have helped - John was not part of the Live Team, so it is not getting smaller.
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LOL! Beautifully said, Martin! Way to counter a "tl;dr"er.
I'd give you a cookie if I could. :3
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Jul 23, 2010, 11:05 PM // 23:05
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#12
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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ah, a shame to lose Linsey. I will miss her.......erm.......colorful language on the Test Krewe vent server. I'll always remember her transforming into a Leviathan in LA and obliterating my crit scyther from existance.
I do look forward to working with John.
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Jul 23, 2010, 11:37 PM // 23:37
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#13
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Desert Nomad
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Quote:
Originally Posted by JonnieBoi05
LOL! Beautifully said, Martin! Way to counter a "tl;dr"er.
I'd give you a cookie if I could. :3
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your quote structure is incorrect. It should look like this:
Quote:
Originally Posted by Martin Kerstein
Quote:
Originally Posted by Ugh
So, we lost one person from the live team and another person already on the live team got promoted? Isn't that bad?
Quote:
Originally Posted by John Stumme
post
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tl;dr
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Actually reading that would have helped - John was not part of the Live Team, so it is not getting smaller.
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/pedantic_nagging
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Jul 23, 2010, 11:50 PM // 23:50
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#14
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Furnace Stoker
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I wonder what that means for the next part of GW:Beyond content updates, because if such a transition happens now it may suggest there was no large future project in development and we will have to wait quite a long time before seeing anything new in game (outside some balancing updates). Before this news I had hoped that the slowrolling of all the WiK content gave them time to work on the next thing to come and to make the waiting period much shorter.
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Jul 24, 2010, 12:01 AM // 00:01
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#15
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Congratulations to both! Don't let us down
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Jul 24, 2010, 12:29 AM // 00:29
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#16
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by Yawgmoth
I wonder what that means for the next part of GW:Beyond content updates, because if such a transition happens now it may suggest there was no large future project in development and we will have to wait quite a long time before seeing anything new in game (outside some balancing updates). Before this news I had hoped that the slowrolling of all the WiK content gave them time to work on the next thing to come and to make the waiting period much shorter.
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This strikes a good point, sadly.
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Jul 24, 2010, 01:05 AM // 01:05
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#17
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Grotto Attendant
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Linsey is going to be a hard act to follow. She's presided over the best new content (including skill balances) since the game was released. I wish John good fortune in filling her shoes.
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Jul 24, 2010, 02:50 AM // 02:50
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#18
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Krytan Explorer
Join Date: Jun 2009
Profession: R/
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Quote:
Originally Posted by Martin Kerstein
Actually reading that would have helped - John was not part of the Live Team, so it is not getting smaller.
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Okay, I went back and read his post (and the title). Sounds good.
Quote:
Originally Posted by John
But more than simply maintaining balance, we’ll continue to work on improvements to our competitive gameplay types, as well as building new types for special occasions.
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:0
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Jul 24, 2010, 04:23 AM // 04:23
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#19
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Jungle Guide
Join Date: Jun 2006
Location: Boise Idaho
Guild: Druids Of Old (DOO)
Profession: R/Mo
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Congrats to both, I continue to have high hopes for Guild Wars Live. So far I have not been let down.
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Jul 24, 2010, 04:35 AM // 04:35
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#20
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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"For the competitive portion of our player base, fret not. The same members of the Live Team that have continued to work on skill balance will still be there"
I am not inspired.
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